HomeWorkSimulationsContentLocationsAbout Book a call
Home/Content
Content is king

Content made for the surface it lives on.

Anamorphic illusions, interactive exhibits and motion work built for the surface they live on — a building corner, a video wall, a pool of real water. Sometimes we simulate the space first; often the content is the whole job.

Scroll
Anamorphic & 3D 01
01 — CONTENT

Anamorphic
& 3D

Public art displays · video walls · the illusions that stop foot traffic
Motion Graphics 02
02 — CONTENT

Motion
Graphics

Public LED facades · lobby spectaculars · original animation made for the surface it lives on
Interactive & Immersive 03
03 — CONTENT

Interactive
& Immersive

Retail · hospitality · experiences your audience steps inside
AI Characters 04
04 — CONTENT

AI
Characters

Digital humans · historical figures · brand ambassadors that hold a conversationMeet Anvil AI →
Where it runs

Four kinds of surface

Video walls & LED

Content authored for the actual pixel pitch, aspect and brightness of the installed surface — not letterboxed from a 16:9 master. We can preview it in the simulated space before it's fabricated.

Public art & anamorphic

Forced-perspective illusions built for a specific viewing position — the ones that stop foot traffic and end up on people's phones.

Lobbies & briefing centers

Motion graphics and digital signage for spaces where the first sixty seconds set the tone: headquarters lobbies, executive briefing centers, visitor experiences.

Interactive & immersive

Experiences the audience steps inside and changes by being there — retail, hospitality, museums and activations.

Let's design
something

Free discovery call · we'll talk through the surface and what should run on it